Creative Questing Part 1: An Introduction

Back then the measure of love for a game was not just in beating it once or twice, but in coming up with innovative ways of broadening the scope of play within its established boundaries. Based on the contemporary template of open world, quest-based games I’m going to call these unscripted personal challenges Creative Quests… Continue reading Creative Questing Part 1: An Introduction

What Makes An Unbeatable Gaming Experience – Part 2.

…Given the general acclaim for Destiny’s gunplay and beauty, I am sure that it will be appearing on [Unbeatable Experience] lists just like these in which the author was waiting for the FPS that gave them just the right blend of shooting, looking classy and shooting some more. Continue reading What Makes An Unbeatable Gaming Experience – Part 2.